Thread:TheKindEvilliousResident~/@comment-24463571-20150220050900

I got Skyrim the other day and in the few times I've played, I spent 95% of the time being hopelessly lost. For instance, I set out this morning from Whiterun to Riverwood and before I knew it I was in Winterhold and had gained three levels from smashing wolves and slinking about the countryside like an overgrown, lost, and slinking lizard.

I know, logically, that a map exists, but it's too much fun going in the opposite direction, getting turned around and somehow bumbling my way into a new location.

I also spend a ridiculous amount of time trying to break into cities by jumping over their walls and surrounding boulders. Having failed to do that, I will look for a door by walking around the entire rocky, treacherous, wolf-filled section of the city where there is certainly no door whatsoever before becoming lost in the countryside. After tussling with wolves and cultists for a few minutes, I eventually stumble across farms and later the road at which point I am delighted to find the way in. The odd portion of this situation is that I usually follow the road yet cities make me run off the road and stampede through the brush and rivers to get at the high, impregnable walls and ridiculously large boulders.

Then there was a time when mucking about near Windhelm led me to being trapped under a number of boats and my sister helpfully told me, "Oh yes, you can suffocate if you stay underwater too long." "Even Argonians?" I asked and she, who has never played any Elder Scrolls games in her life responded, "Oh yes, you can." Naturally, I did not suffocate because she is full of it and so mucked about in the river for a good while longer and by the time I was done proving her wrong I had drifted a very long way in one direction (unclear which one because I was at the bottom of the river the whole time) and ended up lost in the country side again.

It is a very fun game although I don't think the devlopers intended transportation to be so entertaining. 